

In the Outer Regions, the bosses are ground bases where the player has to take out their various component weapons.įor each target destroyed the player earns credits. While flying enemies are the most numerous, many ground targets (buildings, ships, vehicles, turrets) can be destroyed as well.īosses appear at the end of each wave or even halfway through the later, more difficult waves. There are no obstacles to avoid (except the enemy ships themselves). Some enemies will try to crash into the player.

Most enemies move in pre-determined paths. Gameplay Enemies and credits Įnemies are destroyed purely for money. The night level in the Tango Sector is a well-illuminated city in Wave Eight, while the Outer Regions' is the "dark side" of the lunar body in Wave Three. Tango Sector and Outer Regions each have a special "night wave" with its own theme music. In Outer Regions, the player travels from different planets they consist of a lunar body (moon), a red planet similar to Mars, an ice world, a volcanic world, and finally a space station. At the end, in the jungle after destroying an ancient temple, the player has to defeat a huge aircraft which splits into three modules. These include a large water/chemical plant, farmland, jungle, city, and airbase. The Tango Sector is more distinctive, with each level following a different theme. (However, there is no background on why Lithos is the enemy, other than being suggested as a competitor of MegaCorps.) In the final wave, the player flies offshore to destroy the Lithos Petroleum rig.

Large oil silos feature prominently in the early waves, and a refinery (tank farm) is found in the second-last wave. Starting at the coast and then moving inland, most of the targets are military bases and installations, and much of the terrain is barren land, with the occasional forests and rivers. The Bravo Sector is the most "generic" episode, with few features distinguishing each level. if the player beats the sector on Rookie and replays it, the difficulty will be set to Veteran. The difficulty is increased when the player does this however, e.g. Once a player beats a sector, they can replay it with all the money and weapons that they have accumulated.
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The full version of Raptor allows players to start out in any of the three campaigns, though playing them in order helps the player to more easily accumulate money for weapon and shield upgrades. The game is divided into three "sectors": Bravo Sector, Tango Sector, and Outer Regions, all of which have sub-missions called "waves", making for a total of 27 levels (9 per sector).
