

* TextFormatter: an object which holds an fText configuration for ease of reuse. * Self Updating Gauges (SUG): Just what it says, take the name of the current and max variables as strings ("") and updates itself on a timer based on the contents of those variables. Useful for keeping a list of TimerGauges for defenses or balances, but you want to sort them by the ones that are expiring soonest (ascending or descending) * SortBox: Like a Geyser V or Hbox, but it can also sort itself and resize to fit its contents if you like. Useful for clickable inventories or configuration menus.
#Avalon map script mudlet series#
* fText: I had done a series of alignment scripts back then, but it's become a bit more since then, including a formatting object which remembers your formatting options for reuse, and a TableMaker for laying out text labels, with links if you like. * gradientmaker: This is based on Sylphas' post here but I added memoization and support for hecho. Based largely on YATCO but follows the Geyser pattern This creates a tabbed miniconsole object useful for things like tabbed chat, grouped info tabs, etc. * Chyron: Creates a scrolling text ticket label, similar to the scrolling text on news channels and the like (which are called chyrons, hence the name) I'll put a link to the separate project if it's got its own mudlet package, but the MDK gets updates first and then I work on the individual packages as time permits: Within, it contains the following classes/modules. So I thought I'd maybe make a post here with a list of things I've put out since I was active here.Ĭhiefly, there's the MDK, which is designed for other script developers to be able to embed one or more of my 'libraries' in their Mudlet package and not worry about if some other package has overwritten it in the global space. Started a new char, and I realized there are a -lot- of things I've written for Mudlet which I've only really announced on the Mudlet discord or forums. Wow, it's been some time since I was here.
